To keep this article in perspective, we're talking about games. Recreation. Stuff that people do for fun. Even if it were possible to remove the proverbial nicotine, or addictive ingredient, would we want to? If it takes the fun out of games, then the answer is probably no. We still have responsible players who count on us for quality entertainment. But who knows? Perhaps laborious, calculated efforts to create that “healthier” game will help one developer to produce the most exciting game ever. In any case, there are people who do seem to have serious problems with gaming, but there are also people who watch too much TV, or spend too much time reading. Do these other media forms face criticism, or a looming threat of legislation? Not really.
Addiction is complicated. To revisit the introduction's caveat: this article isn't intended to transform you into a trained clinician. Instead, it's meant to shed some light on the very basics of addiction. It also shows why some of the research deserves to be viewed with a critical eye. Some people do have problems with games; that's getting harder to discount. What we can do, as game creators, is understand that a problem exists, and try to understand research advances as they occur.
Wednesday, March 01, 2006
Are Games Addictive?
Gamasutra has a great and well-thought out article on whether games are really "addictive".
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