Look at us: every year, we churn out more computer games than your entire industry is worth. You know how we do it? We like our customers. We don't treat them like potential criminals, and try to make our products do less. We invent new things like online role-playing -games, where the money does not come from duplication of bits (which cannot be stopped, regardless of your DRM scheme) but from providing experiences that the people want.Inspiring yet funny stuff. Hope the entertainment people gets it.
Wednesday, September 22, 2004
Satire: Computer industry lied to entertainment industry
This blog entry is inspired by Cory Doctorow's DRM speech. It has the computer industry explaining to the entertainment players how the DRM won't work and P2P and other tech innovations are the future. It also expresses how the entertainment industry is treating their customers.
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