How about that? Raph Koster, the lead designer of Ultima Online is writing this book called Theory of Fun for Game Design. It's suppose to be for gaming what
Understanding Comics by Scott McCloud is for comics. For those who read McCloud's book, it is an essential read for comic book fans or anyone trying to understand what comics is all about. It explains the theory of how comic books works. If Theory of Fun can do a similar thing, then it will certainly help more non-gamers understand gaming.
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