Saturday, August 06, 2005

Games examined on The Economist

If you're interested in the impact of video games, you need to read this. It's not just a random rant on what's happening in the gaming scene these days, it's a piece in the respected magazine The Economist. What it is saying in the article is something that most of us observers of the gaming industry has known all along. Maybe this will reach a wider audience. Go read it.
Ironically, the “Grand Theft Auto” episode has re-ignited the debate over the impact of video games, just as the industry is preparing to launch its biggest-ever marketing blitz to accompany the introduction of its new consoles. Amid all the arguments about the minutiae of rating systems, the unlocking of hidden content, and the stealing of children's innocence, however, three important factors are generally overlooked: that attitudes to gaming are marked by a generational divide; that there is no convincing evidence that games make people violent; and that games have great potential in education.

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